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I MAKE Workshop is a collaborative workshop series tailor-made for The Hong Kong Polytechnic University's School of Design (SD) 'Creative use of 3D Printing technologies' event. Participants (local secondary school students) will learn the basic Blender Modeling for 3D printing.

Workshop 2:
1. Use Add-ons Mesh to compile your 3D Scene (Try Extra Objects)
2. Duplicate mesh objects
3. Assign new Origin (Pivot / Center point)
4. Rename mesh objects and build Parent-child Hierarchy
5. Edit Mode
6. Border Select
7. Build a Robot Model
​
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Add-ons Feature in Blender
Goto "File" pull-down menu and open the "User Preferences". Under "Add-ons" tab, check "Add Mesh: Extra Objects"

In 3D View's "Add" menu, choose "Mesh" and you now can access new mesh objects

​Remember to locate Cursor before launching new mesh objects

​

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Duplicate Objects
Select the mesh object you want to duplicate. 

In 3D View's "Object" menu, choose "Duplicate Objects"

Press either "x", "Y", or "Z" if you wish to do Axis Constraints
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Assign new Origin
All default Origins are set in the center of the mesh object.

Locate the Cursor to new origin position

​In Tool Self's "Tool" menu, choose "Origin to 3D Cursor" under Set Origin

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Give proper Name to each of your mesh objects
​Select mesh object in the 3D View (you should see the orange outline and it's origin)

​Inside Outliner panel, simply type in the given name

Build Parent-child Hierarchy
Select all child meshes one by one, lastly select the mother object (children have deep orange outline and mother has light orange outline)

In the Tool shelf, click "Relations" tab and choose "Set" under Parent. You could use command from the 3D View's menu if wish.

​Double check in the Outliner panel that the hierarchy is build afterwards
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In-class Exercise:
Build the R2D2 model using mesh primitives and manipulate their transformation similar to the picture on the right hand side.

You can download the Scene File if needed.

​


r2d2.blend
File Size: 571 kb
File Type: blend
Download File


Studio & Tutorial (as on 9/Jan. 2016):
Use the add-ons mesh objects to design and build your Blender Mesh Model.

Assign proper Name and build it's Parent-child hierarchy and invite your friend to pose it in a funny way. Render out your picture and save it as an image file.
​
​
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Recap some key features in Blender 
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More Mesh Primitives (http://wiki.blender.org/index.php/Doc:CZ/2.6/Manual/Modeling/Meshes/Primitives)
​

Prepared by Ann/y Leung (Open Education Evangelist and Founder of OSMM.HK)

Useful websites to learn Blender:
​Official tutorials - http://www.blender.org/support/tutorials/
Official Manual - http://www.blender.org/manual
BornCG Channel - https://www.youtube.com/user/cgboorman
Blender Cookie - https://cgcookie.com/blender/

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