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Quick Start with Blender 2.9X
Blender 2.9X
界​面控制


​⓵

When firstly launch Blender, you might see the following layout. Hit "Next" to continue
首次開啓Blender 後的界面應如下圖。按下"Next"進入
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Or, choose a 'Workspace' to start Blender. Click to choose "General" entering a '3D Workspace'.
可在 Blender登入版面​選擇不同的 'Workspace界面'。按下進入預設的​"General" 這個 '3D 界面'
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Blender's "General" interface looks alike following image
Blender 的 "General" 界面如下圖
Ref./參考 -- https://docs.blender.org/manual/en/latest/interface/window_system/workspaces.html
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Goto Edit > Preferences... > 'Keymap' tab to change preferences. (shortcut key is F4)
可以在 Edit >Preferences...> 'Keymap' 裏選項以設定操作模式 ​(快速鍵為 F4)
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Area Panels Menu  視窗屏選項
Ref./參考 -- https://docs.blender.org/manual/en/latest/interface/window_system/areas.html
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​⓶

Viewpoint selection  ​視窗​投射​選項 -- Top, Front, Side Views
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Shortcut keys (learn more shortcuts from following URL).
*use Numpad Shortcuts to preview different projection on the screen
Home key to View all.
"." (period key in Numpad) to View selected objects.
"
1", "3" and "7" on the Numpad to View Front, Right, and Top view.
 "
5" on the Numpad to toggle between Perspective/Orthographic view.
Ref./參考 -- 
https://docs.blender.org/manual/en/latest/interface/keymap/introduction.html

​快速鍵 (按上面的超連結參看其他常用​快速鍵)
​*使用數字鍵盤之快捷鍵來切換視窗​選項 
按「Home」鍵 檢視全部
按「.」鍵(數字鍵盤上)檢視所選的物件
數字鍵盤上的「
1」,「3」和「7」為前,右,和頂部投射​圖
數字鍵盤上的「5」為 透視圖/2.5D投射​圖的交換
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*"Emulate Numpad" - hit F4 > Preferences... > Input > check "Emulate Numpad"

* "模仿數字鍵盤" - 按快速鍵 F4 > Preferences... > Input > 開啟 "Emulate Numpad"
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The fundamentals of Blender 2.9X
Blender 2.9X 操作介紹

​⓷

Middle Mouse (MM) Drag (MM-Drag) – Orbit the scene.
Mouse wheel / Control+Middle Mouse Drag (Ctrl+MM-Drag) – Zoom in the scene.
Shift+MM Drag (Sht+MM-Drag) – Pan the scene.
A key (in following, would skip the word "key") to select all & Alt+A to unselect all.
G to Move, R to Rotate, and S to Scale the selected mesh.
N to launch 'Sidebar' to read transformation information.
Left Mouse (LM)-Click (LM-Click / Sht+LM-Click) to select scene object. Hold "Shift key" to multi-select or toggle selection.
Shift+ Right Mouse (RM)-Click (Sht+RM-Click) to locate the 3D Cursor.

​
按住滑鼠中鍵 (MM-Drag)-轉動畫面。
滑鼠滾輪 / Control+按住滑鼠中鍵 (Ctrl+MM-Drag)-放大縮小畫面。
Shift+按住滑鼠中鍵 (Sht+MM-Drag)-平移畫面。
A 鍵全選 或 Alt+A取消全選物件。
選取物件後,按G鍵為移動,R鍵為旋轉,S鍵為放大縮小該物件。
N 鍵可喚出 'Sidebar',查看物件詳細資料
左擊滑鼠 (LM-Click / Sht+LM-Click) 選擇畫面內物件(按住Shift鍵可多選或取消選擇物件)。
Shift+右擊滑鼠 (Sht+RM-Click) 重新放置 3D Cursor位置。
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Z to select different ‘Shading’ modes (Alt+Z to toggle 'X-Ray' mode)
Z 鍵切換不同的 'Shading' 選項 (Alt+Z 開關 '透視'模式 )
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Use the "Viewport Shading" buttons on screen will do the same
可直接按下 ​"Viewport Shading"鍵 切換至​不同 'Shading' 選項
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​⓸

Numpad "0" to launch cam. view. F12 to render image
​按數字鍵盤之「
0」鍵開啟​相機視窗。按F12鍵執行 render image
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X to Delete the selected object
X 鍵刪除所選物件
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​⓹

Tab key to enter 'Edit Mode' (You can manipulate in 'Vertex', 'Edge' or 'Face' modes. Choose 'X-Ray' to see through the mesh)
Tab 鍵切換物件至 'Edit'模式 和編緝mesh模型 (有 'Vertex', 'Edge' 及 'Face' 模式。也可選 'X-Ray模式' 來透視模型)
Mesh structure Ref./參考 ​-- https://docs.blender.org/manual/en/2.91/modeling/meshes/structure.html
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Hotkeys to switch between 'Vertex', 'Edge' and 'Face' modes are "1", "2" and "3" on the keyboard
​​快速鍵
切換 'Vertex', 'Edge' 和 'Face'​模式​是鍵盤頂排的「1」,「2」,「3」鍵
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Use the "Select" submenu to choose a "Selection Tool". W key to toggle selections.
​可按下"Select" 鍵選擇不同工具。快速鍵​ W 可​切換選項​
Ref./參考 -- ​https://docs.blender.org/manual/en/latest/interface/selecting.html
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​⓺

Set Origin 
Object > Set Origin > Origin to 3D Cursor -- Setup new pivot point
​設定新​樞軸點
Object > Set Origin > Origin to 3D Cursor -- 設定新​樞軸點
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Utilize features of '3D Cursor' (ie., temp. pivot point): 
Object > Snap >... or use Shortcut Sht+S >... ~ choose selection
​
'3D cursor' 之應用 (例如, 設為臨時樞軸點): 
Object > Snap >... 或可用快速鍵 Shift+S >... ~ 選項將3D cursor調整到不同位置再應用
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⓻

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Save Scene – Sht+Ctrl+S
儲存檔案-Shift+Ctrl+S
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Experiment with basic Blender tools
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Mesh primitives and 'Add-on' primitive objects' references
基本模型庫 及 '附加'模型庫參考​圖片​
​References/參考 : ​https://docs.blender.org/manual/en/latest/modeling/meshes/primitives.html
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References/參考網址 :
Infographic map from giudansky.com (updated for v3.1) - https://www.giudansky.com/illustration/infographics/blender-map
Official tutorials - http://www.blender.org/support/tutorials/
Official Manual - https://docs.blender.org/manual/en/latest/getting_started/index.html
​
OSMM.HK's tutorials: 
https://www.osmm.net/i-make-01-workshop.html​
BornCG Channel - https://www.youtube.com/user/cgboorman
TheDuckCow's "1 minute tutorials" - https://www.youtube.com/playlist?list=PL8X_CzUEVBfaa9PD9lWm4HdQCxUhl62Zb​

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